The weight saving may be credited to reducing the projectile energy capacitor or containment field. 'Elite' monsters with a lot of hit points such as the Hell Knight or the Mancubus generally require a double or triple-charged shot to kill, and this weapon is ideal for taking out Arch-Viles quickly, when the Soul Cube is not available.īased on Michael Abrams' report, this BFG is lighter than 'previous prototype models' (hinting an older version or a predecessor). The effects of the weapon are devastating a single-charged projectile can obliterate any weaker monster, whereas a fully-charged shot will kill any monster up to a Vagary. The damage of these rays is 200 (over 10 points per second). The chip identifies and shoots rays at opponents that will debilitate them prior to the explosion of the plasma projectile. The newer version also follows a charge-based system holding down the trigger causes the weapon to charge up for a more powerful shot (up to 4 levels of charge), the status of the charge being displayed on a small monitor (which also displays the ammo count and dispenses the game HUD, just like newcomer Machine Gun, the Chaingun and Plasma Gun). Hellknight ImpZombie Toss v1.The BFG in Doom 3 mostly functions in a different way from its Doomcounterpart, as the projectile exists in the form of a computer chip contained within a ball of relatively slow-moving green plasma.P-Dizzle\'s Weapon Tweaks w/Nogib Mod.Note To Spammers: We do not allow unsolicited advertising! Spam is usually reported
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